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Table 5 Studies identified from the application of the systematic literature review’s search strategy and protocols

From: Virtual environments for safety learning in construction and engineering: seeking evidence and identifying gaps for future research

Author

Title

Carozza et al. (2013)

Image-based localization for an indoor VR/AR construction training system

Cheng and Teizer (2013)

Real-time resource location data collection and immersive 3D visualization technology for construction safety and activity monitoring applications

Dawood et al. (2014)

Construction health and safety training: the utilization of 4D enabled serious games

Dickinson et al. (2011)

Game based trench safety education: Development and lessons learned

Guo et al. (2012)

VP-based safety management in large-scale construction projects

Guo et al. (2013)

Serious game for the safety training of using heavy plant equipment

Goulding et al. (2012)

Construction industry offsite production: A virtual reality interactive training environment prototype

Greuter et al. (2012)

Designing a game for occupational health and safety in the construction industry

Hadikusumo and Rowlinson (2002)

Integration of virtually real construction model and design-for-safety-process database

Li et al. (2012a)

Visualizing safety assessment by integrating the use of game technology

Li et al. (2012b)

A multi-user virtual safety training system for tower crane dismantlement

Li et al. (2015)

Proactive training system for safe and efficient precast installation

Lin et al. (2011)

A pilot study of a 3D game environment for construction safety education

Nakai et al. (2014)

The experience-based safety training system using VR technology for chemical plant

Nazir et al. (2013)

Minimizing the risk in the process industry by using plant simulator: A novel approach

Nickel et al. (2013)

A virtual reality pilot study towards elevating work platform

Park and Kim (2013)

A framework for construction safety management and visualization

Perlman and Sacks (2014)

Hazard recognition and risk perception in construction

Sacks et al. (2013)

Construction safety training using immersive virtual reality

Teizer et al. (2013)

Location tracking and data visualization technology to advance construction ironworkers’ education and training in safety and productivity

Visser et al. (2012)

Reducing the dangers of operator distraction through simulation training

Wang and Dunston (2007)

Design, strategies, and issues towards an augmented reality-based construction training platform

Wang et al. (2015)

Applying building information modelling to support fire safety management

Xie and Carr (2010)

Ultrasonic sensor and 4D virtual reality simulation environment for safety training

Xie et al. (2006)

Development of a virtual reality safety-training system for construction workers

Zhang et al. (2015)

Ontology-based semantic modelling of construction safety knowledge: Towards automated safety planning for job hazard analysis

Zhang et al. (2013)

Building Information Modelling (BIM) and safety: automatic safety checking of construction models and schedules

Zhou et al. (2013)

Application of 4D visualization technology for safety management in metro construction