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Table 5 Studies identified from the application of the systematic literature review’s search strategy and protocols

From: Virtual environments for safety learning in construction and engineering: seeking evidence and identifying gaps for future research

Author Title
Carozza et al. (2013) Image-based localization for an indoor VR/AR construction training system
Cheng and Teizer (2013) Real-time resource location data collection and immersive 3D visualization technology for construction safety and activity monitoring applications
Dawood et al. (2014) Construction health and safety training: the utilization of 4D enabled serious games
Dickinson et al. (2011) Game based trench safety education: Development and lessons learned
Guo et al. (2012) VP-based safety management in large-scale construction projects
Guo et al. (2013) Serious game for the safety training of using heavy plant equipment
Goulding et al. (2012) Construction industry offsite production: A virtual reality interactive training environment prototype
Greuter et al. (2012) Designing a game for occupational health and safety in the construction industry
Hadikusumo and Rowlinson (2002) Integration of virtually real construction model and design-for-safety-process database
Li et al. (2012a) Visualizing safety assessment by integrating the use of game technology
Li et al. (2012b) A multi-user virtual safety training system for tower crane dismantlement
Li et al. (2015) Proactive training system for safe and efficient precast installation
Lin et al. (2011) A pilot study of a 3D game environment for construction safety education
Nakai et al. (2014) The experience-based safety training system using VR technology for chemical plant
Nazir et al. (2013) Minimizing the risk in the process industry by using plant simulator: A novel approach
Nickel et al. (2013) A virtual reality pilot study towards elevating work platform
Park and Kim (2013) A framework for construction safety management and visualization
Perlman and Sacks (2014) Hazard recognition and risk perception in construction
Sacks et al. (2013) Construction safety training using immersive virtual reality
Teizer et al. (2013) Location tracking and data visualization technology to advance construction ironworkers’ education and training in safety and productivity
Visser et al. (2012) Reducing the dangers of operator distraction through simulation training
Wang and Dunston (2007) Design, strategies, and issues towards an augmented reality-based construction training platform
Wang et al. (2015) Applying building information modelling to support fire safety management
Xie and Carr (2010) Ultrasonic sensor and 4D virtual reality simulation environment for safety training
Xie et al. (2006) Development of a virtual reality safety-training system for construction workers
Zhang et al. (2015) Ontology-based semantic modelling of construction safety knowledge: Towards automated safety planning for job hazard analysis
Zhang et al. (2013) Building Information Modelling (BIM) and safety: automatic safety checking of construction models and schedules
Zhou et al. (2013) Application of 4D visualization technology for safety management in metro construction